Sunday, February 28, 2016

Zalmy Jump test

Heyas all. Did a "fast jump" animation from Minea´s Zalmy pieces. I was meant to use this also for the group task 12 principles -Anticipation, but dunno for sure if the "preparing for jump" is visible enough. Have to discuss this with the team. Anyways, my vision of a jumping Zalmy. It´s pretty fast (only 35 frames) because the hero was supposed to be "Fast and Sleek". This gives the impression of a fast jumping. I dunno maybe a bit slower animation would show the preparing etc. better. Anyway, in the game we could use 2 "air up" and 2 "air down" frames to continue the jump lenght (or use them for falling of course).

Until next time!

-Jkaka

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